Selasa, 24 Maret 2015

[A352.Ebook] PDF Ebook Art and Architecture in Italy 1600-1750, Vol. 2: High Baroque (Yale University Press Pelican History of Art), by Rudolf Wittkower

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Art and Architecture in Italy 1600-1750, Vol. 2: High Baroque (Yale University Press Pelican History of Art), by Rudolf Wittkower



Art and Architecture in Italy 1600-1750, Vol. 2: High Baroque (Yale University Press Pelican History of Art), by Rudolf Wittkower

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Art and Architecture in Italy 1600-1750, Vol. 2: High Baroque (Yale University Press Pelican History of Art), by Rudolf Wittkower

A second book in the three volume survey of Italian Baroque art and architecture which focuses on the arts in every centre between Venice and Sicily in the early, high, and late Baroque periods.

  • Sales Rank: #741147 in Books
  • Published on: 1999-10-11
  • Original language: English
  • Number of items: 1
  • Dimensions: 11.23" h x .61" w x 8.51" l, 2.00 pounds
  • Binding: Paperback
  • 208 pages

About the Author
Rudolf Wittkower was born in Berlin in 1901. Leaving Germany when the Nazis came to power, he was one of the animators of the Warburg Institute of London. In 1941 he organized, with Fritz Saxl, the exhibition British Art and the Mediterranean, the publication of which (1948) forms an important document of the aims and methods of the Warburg Institute. A great scholar of Italian Renaissance and Baroque art, Wittkower taught at both the University of London and Columbia University. His books, all important works of scholarship, include Die Zeichnungen des Gian Lorenzo Bernini (with H. Bruer, 1931), The Drawings of the Carracci at Windsor Castle (1952), Gian Lorenzo Bernini, the Sculptor of Roman Baroque (1955), Art and Architecture in Italy, 1600-1750 (1958), Born under Saturn (with Margot Wittkower, 1963), and Divine Michelangelo: The Florentine Academy's Homage on His Death in 1564 (with Margot Wittkower, 1964). In addition, he was a frequent contributor to the Journal of the Warbung and Courtauld Institute, the Art Bulletin, Burlington Magazine and the Journal of the Society of Architectural Historians, among others.

Montagu was for many years the curator of the Photographic collection at the Warburg Institute, University of London.

Joseph Connors, Professor of History of Art and Architecture at Harvard University, was Director of Villa I Tatti from 2002 to 2010.

Pinto is Howard Crosby Butler Memorial Professor, department of art history and archaeology, Princeton University.

Most helpful customer reviews

7 of 18 people found the following review helpful.
A terrific introduction toItalian Art
By A Customer
This is one of the most intelligent book I've ever read about art. It's simple, complete, full of original point-of-views. In asingle word: you can't miss it if you like the Art History!

0 of 0 people found the following review helpful.
Baroque Art History comes alive
By Art Historian
Wittkower is a powerful art historian and skilled and scholarly writer. This book has been very instrumental in my art history training.

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Art and Architecture in Italy 1600-1750, Vol. 2: High Baroque (Yale University Press Pelican History of Art), by Rudolf Wittkower PDF
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Jumat, 20 Maret 2015

[D206.Ebook] Free PDF Manga Art for Beginners: How to Create Your Own Manga Drawings, by Danica Davidson

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Manga Art for Beginners: How to Create Your Own Manga Drawings, by Danica Davidson

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Manga Art for Beginners: How to Create Your Own Manga Drawings, by Danica Davidson

With titles ranging from Attack on Titan to Pok�mon, manga is a billion-dollar industry with millions of fans worldwide. Readers will love this step-by-step guide to drawing characters that resemble the Japanese comics and anime they love. In this book, fans can learn how to draw their own manga characters and join in on the fun. Manga Art for Beginners explores the basics, like how to draw faces and eyes, and gradually shows how to get into more complex drawings.

Readers will learn to draw the following character types in easy, detailed steps:

• Hero/Heroine
• Schoolboy/Schoolgirl
• Male and Female Ninja
• Butler/Maid
• Bishonen
• Gothic Lolita
• Shrine Maiden
• Magical Girl
• Chibi

  • Sales Rank: #859511 in Books
  • Published on: 2016-03-29
  • Original language: English
  • Number of items: 1
  • Dimensions: .80" h x 8.50" w x 9.90" l, .0 pounds
  • Binding: Paperback
  • 220 pages

About the Author
Danica Davidson a writer for MTV and author of the Minecraft novels Escape from the Overworld and Attack on the Overworld. A longtime manga fan, her work on manga has been published by MTV, CNN, The Onion, Otaku USA, Publishers Weekly, Booklist, Anime News Network and about twenty other places. She has both written the English adaptation and worked on the editing process for manga published in Sturgis, Michigan.

Melanie Westin is an artist and longtime manga fan who worked at VIZ Media, America’s largest manga publisher. She learned how to draw manga from guide books and self-study. She has been drawing for over ten years. She lives in San Francisco, California.

Most helpful customer reviews

1 of 2 people found the following review helpful.
Five Stars
By Amazon Customer
Love!!!

1 of 2 people found the following review helpful.
Fantastic book on how to draw in the manga style. Love the simplicity and clear instructions so that ANYONE can learn!
By Penny Hoffman
This book helped me draw Manga. The instructions are written so clearly and she spells out everything you need to do. I like that she starts with a face, and then goes on to describe everything else you need to do in order to draw characters.

0 of 1 people found the following review helpful.
"Beginners" my butt
By Amazon Customer
This didn't even really teach me anything. For hands, it's, "Draw a rectangle, now draw hand details." For hair, it didn't actually show me HOW to draw it. Would never recommend.

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Kamis, 19 Maret 2015

[S362.Ebook] Ebook Safe Tank Farms and (Un)Loading Operations 2008 (BP Process Safety Series), by BP Safety Group

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Safe Tank Farms and (Un)Loading Operations 2008 (BP Process Safety Series), by BP Safety Group

Summarising BP's decades of experience in auditing all sizes of depots, terminals and refineries, this booklet will be a gold mine of useful information to tank farm operators, managers, designers and auditors. It raises awareness to the possibility of common failures and their consequences, and helps readers to adopt safe designs and practices. New edition includes an incident description for the Buncefield fire of December 2005. This title presents an excellent introduction to the topic for students. Two new case studies have been added since the 2006 edition.

  • Sales Rank: #4650833 in Books
  • Published on: 2008-11-01
  • Original language: English
  • Number of items: 1
  • Dimensions: .0" h x .0" w x .0" l, .0 pounds
  • Binding: Paperback
  • 180 pages

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Minggu, 15 Maret 2015

[E558.Ebook] Get Free Ebook The Tao of Chinese Landscape Painting: Principles and Methods, by Wucius Wong

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The Tao of Chinese Landscape Painting: Principles and Methods, by Wucius Wong

Using philosophical concepts derived from ancient Taoist and Confucian thought, Wucius Wong explains the Chinese landscape painting tradition, its materials, and its brush-and-ink techniques. Bridging cultural gaps between East and West, he provides an introduction to Chinese aesthetics before delving into specific methods of understanding nature and of depicting its forms. The author's drawings and paintings illustrate that Chinese landscape painting is more than a means of representing the world, it is a way of seeing.

  • Sales Rank: #1956217 in Books
  • Brand: Brand: Design Pr
  • Published on: 1990-11
  • Original language: English
  • Number of items: 1
  • Binding: Hardcover
  • 144 pages
Features
  • Used Book in Good Condition

Most helpful customer reviews

7 of 7 people found the following review helpful.
Among the best.
By Herr Frog
I would place this among the most enjoyable in the subcategory of how-to books for chinese painting, the Mustard Seed manual being my very favorite. Not too surprisingly, it has a number of large prints of Wong's own landscape work. The book is stunning to look at, as well as providing concrete suggestions on how one might develop their own painting style, emphasis on landscape.

Mr. Wong is quite an admirable artist and design teacher, and I still keep his books from college, now, years later. If you ever enjoyed using his texts in school, you will love this book.

15 of 16 people found the following review helpful.
Very nicely done!
By Nelson Chu
This book serves as a very good introduction to the oriental methods and philosophy behind the art of landscape painting. The target audience is Western people. Wucius Wong did a great job in explaining the ideas with concise texts and nice illstrations. You can also find some very nice Chinese calligraphy used for the original Chinese terms he is explaining. Highly recommended!!

2 of 2 people found the following review helpful.
Five Stars
By Terry Chen
It is a wonderful book in English to interpret Chinese landscape painting. I would highly recommend it.

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Rabu, 11 Maret 2015

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Embedded Systems Hardware for Software Engineers, by Ed Lipiansky

A PRACTICAL GUIDE TO HARDWARE FUNDAMENTALS

Embedded Systems Hardware for Software Engineers describes the electrical and electronic circuits that are used in embedded systems, their functions, and how they can be interfaced to other devices.

Basic computer architecture topics, memory, address decoding techniques, ROM, RAM, DRAM, DDR, cache memory, and memory hierarchy are discussed. The book covers key architectural features of widely used microcontrollers and microprocessors, including Microchip's PIC32, ATMEL's AVR32, and Freescale's MC68000. Interfacing to an embedded system is then described. Data acquisition system level design considerations and a design example are presented with real-world parameters and characteristics. Serial interfaces such as RS-232, RS-485, PC, and USB are addressed and printed circuit boards and high-speed signal propagation over transmission lines are covered with a minimum of math. A brief survey of logic families of integrated circuits and programmable logic devices is also contained in this in-depth resource.

COVERAGE INCLUDES:

  • Architecture examples
  • Memory
  • Memory address decoding
  • Read-only memory and other related devices
  • Input and output ports
  • Analog-to-digital and digital-to-analog converters
  • Interfacing to external devices
  • Transmission lines
  • Logic families of integrated circuits and their signaling characteristics
  • The printed circuit board
  • Programmable logic devices
  • Test equipment: oscilloscopes and logic analyzers

  • Sales Rank: #1325507 in Books
  • Published on: 2011-12-13
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.30" h x .98" w x 6.20" l, 1.23 pounds
  • Binding: Hardcover
  • 320 pages

Most helpful customer reviews

11 of 11 people found the following review helpful.
Excellent architecture refresher for Comp Sci
By Amazon Customer
My background: I have degrees in Computer Science and Physics. My last architecture class was in 1994, however. This book was precisely at my level -- someone who is relatively familiar with hardware but not overly so.

I believe that this book presents itself as too limited a scope -- it is an excellent review for anyone looking to understand more about many aspects of computer technology from memory to buses to communication. It is a book that easily removes any mystery behind the actual workings of signals and communication protocols.

Furthermore, it is a very easy book to read -- it doesn't get lost in math, but it does dive in to multiple types of current chips to use for project development. If you are looking to get into embedded systems for project development (say, with an Aduino), this is a perfect book for that.

The important thing about this book is to remember the level and audience -- if you are an expert in Electrical Engineering, you will not appreciate this book. If you have never heard of any technologies involved, it may be a little difficult to read through it as well. If, however, you have heard of DDR2 but don't know exactly how you'd use that component in a circuit or code a low-level driver to communicate to it, or if you have heard of RS232 but don't know how you'd make a system to speak it, this is the book for you.

3 of 3 people found the following review helpful.
Covers Far More Architecture than Embedded Alone
By Let's Compare Options Preptorial
Scholarly articles are atwitter with the fact that embedded systems are growing at an unprecedented, exponential rate, with patents far outstripping enhancements to general processing. If you're an old pro, take note, if you're in school, consider this for career planning. But wait... embedded systems are now being defined by what they are NOT-- the exception that defines the rule-- meaning your general purpose PC. Almost everything else out there with ANY specialized "action" now fits the embedded model!

This is absolutely the BEST book for beginning and intermediate readers on hardware design, not just for embedded because of the above, but for ANY modern microprocessor design. Lipiansky writes with gentle kindness but doesn't talk down-- it is a real pleasure to explore even the tougher sections. As an example, you'll learn a LOT about digital signal processing, but not get into the required Fourier math for detail. You'll also understand characteristic impedance without having to solve PDE's. In short, Ed is a low-ego teacher and doesn't waste time showing off what he knows-- a true teacher.

Because it is so up to date, you'll cover all the "old" acronyms like RS232C and PLA, but also learn about today's hottest systems such as USB and CPLD. Before your eyes glaze over with acronyms, Ed wakes us up frequently with numerous real world applications from auto sensors to cell phones, medical devices, appliances, GPS, music players, power sytems (with the one exception of steady state sinusoidals and power transmission), motors, control systems, and hundreds more.

Anyone in IT or software needs this book! I know it's costly, but is simply just PACKED with all the most up to date architecture info you'd need 9 other books to find. Ed doesn't just stop at the most up to date component designs and interfaces, he also generously covers networking, routing and many other topics at the top of today's technology list. Since he's been with Google, he doesn't just define embedded as a dedicated chip for your Arduino dinosaur, but also the dedicated chip that monitors and maintains a server.

I wouldn't recommend this to an advanced EE, but EVERYONE ELSE from hobbyists to students from advanced HS to undergrad, to software engineers used to general console design but wanting to move toward embedded, to anyone interested in the most modern microprocessor designs and techniques. When "big box" people think embedded, they immediately start wondering about memory limitations, sensor interfaces, weight, size, etc. -- and they are right! But embedded techniques then "give back" to the big box guys when they remember things like heat generation!

I understand budgets, especially for students, but this is far cheaper than four other textbooks I reviewed in the field that don't have, together, half of the info you'll get here on "what makes a computer tick." Tables and diagrams are also outstanding-- this is clearly a teacher that understands many of us learn with different styles.

3 of 3 people found the following review helpful.
Perfectly targeted
By Skeptical by nature
For many years I worked at an embedded HW company, in the capacity of SW engineer, writing code which ran on a proprietary HW computing platform.
When I started working at that company, I would have dearly loved to have a copy of this book. I'm not kidding - there were so many things I didn't know and there aren't that many really good practical references, with emphasis on "practical". This book provides good overviews of the various systems in an embedded computing platform, all from an architectural perspective, which is precisely the level the working SW engineer needs in order to be productive.

If you have worked in a professional capacity as a microprocessor designer, this book will be too basic for you. But if you are a SW engineer working at a very low level, on the bare metal, or you are working in an embedded HW capacity, this book is a fantastic resource. Need to better understand transmission line signal reflection? High level aspects of PCB design? A primer on logic analyzers? Address decoding?

I give this book 5 stars because it is the most accurately targeted and best one of its kind that I know about.

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Selasa, 10 Maret 2015

[R893.Ebook] Ebook Free Peer Relationships in Early Childhood Education and CareFrom Routledge

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Peer Relationships in Early Childhood Education and CareFrom Routledge

Peer Relationships in Early Childhood Education and Care brings together fresh perspectives and research about young children’s relationships. It examines children’s rights and well-being against a backdrop of increased social movement and migration, changing family structures and work practices, and the growing prevalence of education and care services for young children.

With contributors from diverse cultural, geographical and disciplinary backgrounds, this edited collection shows how educators support children’s peer relationships and use these as a basis for enhancing social and cognitive development. Themes discussed include:

  • conflicts and negotiations
  • friendships and play
  • group phenomena
  • independence and interdependence
  • identity and belonging
  • peer relations and children with disabilities
  • attuning adults to young children’s relationships.

This book will be highly relevant for academics, researchers and students concerned with early childhood care and education, especially those interested in relating these issues on a global scale.

  • Sales Rank: #5535068 in Books
  • Published on: 2010-10-28
  • Released on: 2010-07-09
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.21" h x .37" w x 6.14" l, .55 pounds
  • Binding: Paperback
  • 160 pages

About the Author

Margaret Kernan is a Senior Programme Manager in International Child Development Initiatives (ICDI), the Netherlands.

Elly Singer is Associate Professor at the Department of Developmental Psychology, University of Utrecht and at the Faculty of Education of the University of Amsterdam, the Netherlands.

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Senin, 09 Maret 2015

[T699.Ebook] Free PDF Cross-Cultural Psychology: Critical Thinking and Contemporary Applications, Fifth Edition, by Eric B. Shiraev, David A. Levy

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Cross-Cultural Psychology: Critical Thinking and Contemporary Applications, Fifth Edition, by Eric B. Shiraev, David A. Levy

Dynamic author team provides comprehensive overview with focus on critical-thinking. The fifth edition continues a heavy focus on applying critical thinking framework in examining, analyzing, and evaluating psychological data. With significant rewriting and additional new topics as well as updated references on new research, Cross-Cultural Psychology keeps pace with the rapidly changing conditions of modern times. The dynamic team from two different worlds bring a unique set of experiences and perceptions in writing this book. Eric Shiraev was raised in the city of Leningrad in the former Soviet Union and David Levy is from Southern California,. Between the diverse backgrounds and having each author spent an extended period teaching in the other's home country, the authors provide a comprehensive review of theories and research in cross-cultural psychology. Learning Goals Upon completing this book, readers should be able to:

  • Better understand the field of cross-cultural psychology
  • Understand contemporary theories and research in cross-cultural psychology
  • Use critical thinking to examine, analyze, and evaluate the field of cross-cultural psychology
  • Assist current and future practitioners from a wide variety of fields and services

  • Sales Rank: #256144 in Books
  • Brand: Brand: Pearson
  • Published on: 2012-07-05
  • Original language: English
  • Number of items: 1
  • Dimensions: 8.90" h x .80" w x 7.00" l, 1.15 pounds
  • Binding: Paperback
  • 400 pages
Features
  • Used Book in Good Condition

Review

“The strongest feature of the textbook is the integration of critical thinking and analysis throughout the text. The authors do a great job of weaving this element into every chapter. This is an extremely important skill to emphasize for students of cross-cultural psychology and this textbook would definitely help students to develop this mode of thinking. “ - Jessica Dennis, California State University, Los Angeles


“Many texts have critical thinking boxes which simply give lip service to that aspect of learning, but the authors have set aside an entire chapter for this topic. Well done! The concept of the exercises also set this text apart from others I have seen and used”�- Jed Griswold, Dean College

“Great combination of theoretical coverage and realistic examples. Love all the quotes, Critical thinking and A Case in Point sections!” - Maria Coy, Colby-Sawyer College


“The text does a superb job overall of delineating the cross cultural similarities and differences of most facets of psychology throughout the world.” - L. Kevin Chapman, University of Louisville


“The authors provide both the essence and substance of cross-cultural psychology in this text. It is by far one of the more insightful and well researched texts on cross-cultural psychology. The authors' writing style tends to engage and keep students interested in the topic. The authors' emphasis on critical thinking is also important in laying a foundation for the study of cross-cultural psychology and research. It is therefore not only a great text for students, but also a trustworthy resource for instructors” - Corrinne Lim-Kessler, Monmouth College


“The text blends explanations of the theoretical with the ‘applied’ and challenges students to think about the way life (e.g., literature, politics, religion, etc.) creates our science.”�- Belinda Ramos, Chandler Gilbert Community College

About the Author

Eric Shiraev is a professor, researcher, and author. He took his academic degrees at St. Petersburg University in Russia and completed a post-doctoral program in the United States at UCLA. He served at various positions at St. Petersburg University, NVCC, Oregon State University, George Washington University, and George Mason University. His research interests are diverse. He is an author, co-author, and co-editor of twelve books and numerous publications in the fields of global studies, history of science, cross-cultural studies, and political psychology. In his publications, he develops a distinct multi-disciplinary approach to analyze human behavior. Besides teaching and scholarly work, Eric Shiraev writes opinion essays for the media around the world. He resides near Washington DC. Visit his site: www.ericshiraev.com

Dr. David A. Levy has extensive experience as a teacher, therapist, writer, and researcher. He is Professor of Psychology at Pepperdine University's Graduate School of Education and Psychology, where he has been teaching graduate courses since 1986. He received his B.A. degree in theater arts from UCLA, a M.A. degree in psychology from Pepperdine University, a second M.A. degree in psychology from UCLA, and his Ph.D. in psychology from UCLA, where he specialized in social psychology, with minors in psychological assessment and personality psychology. He served as Visiting Professor of Psychology in the Soviet Union, where he delivered lectures and workshops in psychology and psychotherapy at Leningrad (now St. Petersburg) State University, the Leningrad Academy of Science, and the Bekhterev Psychoneurological Institute. He was honored as a Harriet and Charles Luckman Distinguished Teaching Fellow at Pepperdine, and was a recipient of the Shepard Ivory Franz Distinguished Teaching Award and Charles F. Scott Fellowship at UCLA. Dr. Levy holds professional licenses both in psychology and in marriage and family therapy. He has worked in a wide range of private practice and inpatient psychiatric settings, he has supervised clinical interns, and he has utilized his expertise in psychological testing (particularly the MMPI) in forensic cases.

His numerous theoretical and empirical research studies have been published in scientific journals and presented at professional conferences. His book, "Tools of Critical Thinking: Metathoughts for Psychology," garnered widespread acclaim in both academic and clinical settings for its innovative approaches to improving thinking skills. Levy co-authored (with Eric Shiraev) "Cross-Cultural Psychology: Critical Thinking and Contemporary Applications," which became an internationally best-selling textbook. Levy is the author of "Family Therapy: History, Theory, and Practice," which was the first textbook on the topic available to Russian readers. His Levy Optimism-Pessimism Scale (LOPS) has been utilized internationally in a variety of research contexts, and he is a member of the Board of Editors for the Journal of Humanistic Psychology.

Levy is also the author of numerous satirical articles, including "The Emperor's Postmodern Clothes: A Brief Guide to Deconstructing Academically Fashionable Phrases for the Uninitiated," "How to Be a Good Psychotherapy Patient," "Psychometric Infallibility Realized: The One-Size-Fits-All Psychological Profile," "Stinks and Instincts: An Empirical Investigation of Freud's Excreta Theory," and "A Proposed Category for the Diagnostic and Statistical Manual of Mental Disorders (DSM): Pervasive Labeling Disorder."

As a media consultant, Levy has appeared on dozens television and radio broadcasts (including CNN, CBS, NBC, PBS, A&E, and E!), providing psychological perspectives on current events, and examining issues and trends in the mental health fields. He has also worked as a professional director, producer, writer and actor in motion pictures, television and stage. He received an Emmy nomination for Outstanding Performance in a Network Television Series, and he was a guest star on the television series "Cheers," where he portrayed the leader of Frasier's low self-esteem group.

Most helpful customer reviews

9 of 9 people found the following review helpful.
Invaluable textbook for cross-cultural psychology instructors
By Professor VDS (Chicago, IL)
This text has become an invaluable tool for the courses I teach in cross-cultural psychology, both at the undergraduate and graduate levels. Although many books purport to emphasize the integration of critical thinking skills with cross-cultural psychology, this is the only one that does so successfully. My students consistently rate it favorably, and I give it my highest recommendation.

7 of 7 people found the following review helpful.
Thinking critically about cultural diversity.
By LCK
So refreshing to find a book about cultural diversity that isn't rife with politically correct mumbo-jumbo. This text emphasizes using critical thinking tools to incisively see through the fog of current academic and social fads and fashions.

6 of 6 people found the following review helpful.
Two thumbs up!
By Bugaroo
Wow, I read this book and then immediately bought one for my sister who is majoring in Psych. This is a great book for anyone (student or otherwise) who is interested in examining the concepts of cross-cultural psychology, its research methods, and how effects of culture influences behavior, development and disorders. This book is easy to comprehend and the exercises are very insightful. Psych books can be dry...this one is very engaging and entertaining!

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Minggu, 08 Maret 2015

[W319.Ebook] Download 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Morgan Kaufmann Series in Interactive 3D Technology), by David

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3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Morgan Kaufmann Series in Interactive 3D Technology), by David

The first edition of 3D Game Engine Design was an international bestseller that sold over 17,000 copies and became an industry standard. In the six years since that book was published, graphics hardware has evolved enormously. Hardware can now be directly controlled through techniques such as shader programming, which requires an entirely new thought process of a programmer.

In a way that no other book can do, this new edition shows step by step how to make a shader-based graphics engine and how to tame this new technology. Much new material has been added, including more than twice the coverage of the essential techniques of scene graph management, as well as new methods for managing memory usage in the new generation of game consoles and portable game players. There are expanded discussions of collision detection, collision avoidance, and physics―all challenging subjects for developers. The mathematics coverage is now focused towards the end of the book to separate it from the general discussion.

As with the first edition, one of the most valuable features of this book is the inclusion of Wild Magic, a commercial quality game engine in source code that illustrates how to build a real-time rendering system from the lowest-level details all the way to a working game. Wild Magic Version 4 consists of over 300,000 lines of code that allows the results of programming experiments to be seen immediately. This new version of the engine is fully shader-based, runs on Windows XP, Mac OS X, and Linux, and is only available with the purchase of the book.

  • Sales Rank: #851155 in Books
  • Published on: 2006-11-03
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.48" h x 2.04" w x 7.80" l, 5.42 pounds
  • Binding: Hardcover
  • 1040 pages

About the Author
Dave Eberly is the president of Geometric Tools, Inc. (www.geometrictools.com), a company that specializes in software development for computer graphics, image analysis, and numerical methods. Previously, he was the director of engineering at Numerical Design Ltd. (NDL), the company responsible for the real-time 3D game engine, NetImmerse. He also worked for NDL on Gamebryo, which was the next-generation engine after NetImmerse. His background includes a BA degree in mathematics from Bloomsburg University, MS and PhD degrees in mathematics from the University of Colorado at Boulder, and MS and PhD degrees in computer science from the University of North Carolina at ChapelHill. He is the author of 3D Game Engine Design, 2nd Edition (2006), 3D Game Engine Architecture (2005), Game Physics (2004), and coauthor with Philip Schneider of Geometric Tools for Computer Graphics (2003), all published by Morgan Kaufmann. As a mathematician, Dave did research in the mathematics of combustion, signal and image processing, and length-biased distributions in statistics. He was an associate professor at the University of Texas at San Antonio with an adjunct appointment in radiology at the U.T. Health Science Center at San Antonio. In 1991, he gave up his tenured position to re-train in computer science at the University of North Carolina. After graduating in 1994, he remained for one year as a research associate professor in computer science with a joint appointment in the Department of Neurosurgery, working in medical image analysis. His next stop was the SAS Institute, working for a year on SAS/Insight, a statistical graphics package. Finally, deciding that computer graphics and geometry were his real calling, Dave went to work for NDL (which is now Emergent Game Technologies), then to Magic Software, Inc., which later became Geometric Tools, Inc. Dave's participation in the newsgroup comp.graphics.algorit

Most helpful customer reviews

2 of 2 people found the following review helpful.
No Design Here, Only Math. Kindle e-book Has Errors in Equations.
By A. M. Hernandez
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics by David H. Eberly was an quite a read, at slightly over 1,000 pages. However, after a few chapters in I was already getting fatigued and I really had to push my way to the end. That’s not to say that the book was bad, it was not, however it was nothing like what I expected. Let me explain.

Imagine you walk into a restaurant and sit down with a friend. After several minutes of thought, you decide to order a steak. The waiter comes, takes your order, and about 15 minutes later returns with a plate. Except when you go to eat, you realize he has brought you a grilled chicken instead. It’s not that grilled chicken tastes bad, it’s just not what you ordered. I feel the same way about this book. The title says: 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics, however there is very little to no design in the book, it’s not very practical, and there is not much coverage of computer graphics itself.

But at 1,000+ pages there must be some information in there, and indeed there is. However, it is almost 99% math. I don’t have a problem with math. What I do have a problem with is pages and pages of mathematical proofs, when an explanation of an algorithm would have sufficed. The math is just really heavy, and made even harder to follow due to formatting errors on the Kindle e-book. For example, some symbols would be replaced by squares, making them almost impossible to decipher. In addition, most of the equations and formula were images, but some were too small to read and difficult to click on. Again, making it hard to follow. For a technical book this is all but unacceptable, and makes it next to useless to base an implementation on. I found many times I was reading 2 or 3 pages into a proof and I just would forget what the formula was even calculating. It’s not that I am slow. I have read other 3D math books and had a good time. The explanations here are just somewhat lacking and dry.

The main gripe I have is that the design of a game engine is nowhere to be found. You would expect overviews of class structures, game loops, how to communicate between objects, event systems, scene graphs, encapsulation of graphical APIs, input abstraction, etc. Nope, not here. It’s not even until the end of the book, in chapter 18, that he even mentions OOP. Most of that chapter is general OOP concepts (that you expect anyone that made it that far into a book like this already knows) and at the end sub-chapter the author goes into some topics that I would consider game engine design focused.

Fine, but surely there is something to like. I will say that the coverage of certain aspects of core math of an engine were covered in-depth. Specifically, bounding volumes, collision/intersection detection, and distance testing were given good coverage. Just looking at the table of contents is deceiving because it appears that much more is covered. For example, there is a chapter on physics, yet it is only about 20 pages and is not very helpful at all. Only in the last chapter was really any graphical concepts covered and, again, it was brief and only scratched the surface.

I’m not sure what David Eberly, the author, is trying to do here. This is the second book of his I read, and I had the same complaints about that. The book was mislabeled and deceptive. Had he just titled it “Game Engine Mathematics” I would have been a lot happier. Granted, I may have purchased the book anyway, but at least I would have known what I was getting into. I wanted a design book, I purchased what I thought was a design book, and all I got were a bunch of mathematical proofs. Sorry, I am disappointed.

If you are looking do research on 3D math then there are better, more approachable, books out there. See 3D Math Primer for Graphics and Game Development, by Fletcher Dunn and Ian Parberry or Mathematics for 3D Game Programming and Computer Graphics, by Eric Lengyel. If you want a game engine design book then Game Engine Architecture by Jason Gregory has a great overview and 3D Game Engine Programming by Stefan Zerbst is better for implementation. Honestly, there could be more books in this field. Unfortunately, 3D Game Engine Design doesn’t fill it’s own shoes.

0 of 0 people found the following review helpful.
rare good read in game dev
By Professor
If you are designing an engine you need this book. Yes things have changed greatly in graphics but It offers insight on the thought behind a real working engine. Not just theory. There's a million ways to make an engine and his may not be the best but understanding the thought process helps improve and save time on what you are working on. This is more about low level engine design vs graphics (like advanced lighting) 4 stars because only because some topics he dives into aren't his forte or perhaps not enough time and would have best been left out.

3 of 3 people found the following review helpful.
Pretty good
By Reza Nourai
This book comes with the author's own 3d engine, and the book itself is like extremely detailed documentation about how the engine is put together and why. This is both a good thing and a bad.

The good part is that he walks through the entire engine, piece by piece, and explains in detail how it works and why it was built that way.

The bad part is that in some sections, you get a very narrow view of how to build that piece of the engine. There are many alternative ways to do some of these things, and they're not explored as much.

Overall though, I find the book very good.

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Selasa, 03 Maret 2015

[N218.Ebook] PDF Download Slaves of the Mastery, by William Nicholson

PDF Download Slaves of the Mastery, by William Nicholson

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Slaves of the Mastery, by William Nicholson

Slaves of the Mastery, by William Nicholson



Slaves of the Mastery, by William Nicholson

PDF Download Slaves of the Mastery, by William Nicholson

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Slaves of the Mastery, by William Nicholson

The people of Aramanth are finally free of the Morah, the evil power that controlled them for generations. But a ruthless attack by soldiers from a distant land destroys the city, and its people are driven off as slaves. During the invasion, Kestrel and Bowman are separated for the first time in their lives. Bowman becomes a slave of the Mastery. Kestrel escapes, then sets off to avenge the enslavement of her family. As the twins embark on their parallel adventures, their mother's prophetic dreams reveal their true identity and their dangerous fate. Bowman's mind power and Kestrel's fierce spirit are soon joined once again to fight for the freedom of their people.

  • Sales Rank: #13484707 in Books
  • Published on: 2003-10
  • Formats: Audiobook, Unabridged
  • Original language: English
  • Number of items: 8
  • Dimensions: 1.33" h x 6.18" w x 8.92" l,
  • Binding: Audio Cassette
  • 8 pages

From Publishers Weekly
Continuing the Wind on the Fire Trilogy, which began with The Wind Singer, William Nicholson follows heroes Kestrel and Bowman when they become separated in Slaves of the Mastery. A psychic connection binds the twins and eventually draws them back together as they fight the evil powers that have taken over their homeland.

Copyright 2001 Cahners Business Information, Inc.

From School Library Journal
Grade 6-9--When the soldiers of the Mastery loot and burn the city of Aramanth, the Hath family are taken as slaves along with the rest of the Manth people. Only 15-year-old Kestrel, separated from her twin brother Bowman, remains behind, vowing revenge against the cruel invaders. Samuel West's narration of William Nicholson's sequel (Hyperion, 2001) to The Wind Singer (Hyperion, 2000) is splendid, resonant with complex emotional twists and turns without ever descending into the overly melodramatic. He moves seamlessly from one characterization to another and is equally adept at portraying various ages, genders, and idiosyncratic personalities�€"some gently humorous, others wise, and several consummately evil. Whether describing the horrific monkey cages, the riveting battles of the manaxa, or the tantaraza, the glorious dance of love, West holds listeners spellbound, drawn ever deeper into the classic struggle between good and evil. Filled with memorable scenes and unforgettable people, this second volume in The Wind on the Fire trilogy stands independently of the other two volumes.--Cindy Lombardo, Tuscarawas County Public Library, New Philadelphia, OH
Copyright � Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

From Booklist
Gr. 7-12. Despite its length, this reads quickly, and like the Wind Singer (2000) it has some splendid battle scenes. That said, the story of the twins Bowman and Kestrel, and their city of Amaranth, with all its citizens made slaves by the Master, is an astonishing mishmash of lore, myth, and magicking. Kes and Bo are separated early on, and she becomes the companion of a sorely ignorant princess who knows only how to be beautiful. The slaves are kept docile by occasional public burnings, and entertainment comes in the form of a kind of gladiator/cockfight/sumo dance. The story does thump along, with a simplistic cosmology: "Master, all that I do, I do for you." Readers in it for the yarn spinning may not be overly concerned about the lack of depth or imagination, and there's plenty left to resolve for book three. GraceAnne DeCandido
Copyright � American Library Association. All rights reserved

Most helpful customer reviews

5 of 5 people found the following review helpful.
Surprising Sequel to a Great Book
By Kaila
I picked up the first book of this series (The Wind Singer) off the library shelf because I thought the cover looked cool. I was very surprised when I liked it as much as I did. Normally, when a book is that good, I do not go on to read the entire series, because often the first book is the best and it is down hill from there. I went ahead and broke that line of thought because I enjoyed the first one so much, and checked out Slaves of the Mastery from my library. I couldn't believe it: it was BETTER than the first book. That's never happened to me before. I have now bought the entire series and am reading through them again.
I think that certain parts of this book could be a little scary for youngsters, because William Nicholson addresses all kinds of social issues (and not pretty social issues, at that), and there a couple battle scenes that are pretty graphic. It is a perfect young adult book, however, and I recommend it above any other young adult fantasy book I have ever read, including Harry Potter, and the Sabriel series (which was one of those series where the first book was REALLY good and the last two kept getting worse). In fact, there were parts that had me laughing out loud (the boy, Bowman, is very clever sometimes. The cat had me cracking up, too), and there were parts that brought me to the brink of tears. It is a hard call between this one and The Wind Singer for which is my favorite of the trilogy.

0 of 0 people found the following review helpful.
The Best Ever
By J. Fogarty
This is the best children's book I've ever read - and I've read many hundreds of them. Long ago it was said of "The Lord Of The Rings" that "your life is the poorer if you have failed to read it." The same could be said of the "Wind On Fire" trilogy. If you're an adult (as I am) don't be turned off by the "children's" or "young adult" label. The plot and the relationships between the characters are full of deep philosophical and psychological currents - not that anyone would care much about those kinds of things if the book didn't also make you laugh and cry, and feel more alive after you finished reading it.

0 of 0 people found the following review helpful.
Good condition
By deedeeg
This book was in good condition and the story is a family favorite. A bit more intense than The Wind Singer. Recommended.

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